name: electron-dev description: 使用 React、TypeScript 和 Vite 进行 Electron 桌面应用程序开发。适用于构建桌面应用、实现 IPC 通信、管理窗口/托盘、处理 PTY 终端、集成 WebRTC/音频,或使用 electron-builder 打包。涵盖 AudioBash、Yap 和 Pisscord 项目的模式。
Electron 桌面开发
使用 React 和 TypeScript 构建生产级 Electron 应用程序的模式与实践。
架构模式
项目结构
app/
├── electron/
│ ├── main.cjs # 主进程(必需 CommonJS)
│ ├── preload.cjs # 上下文桥接,用于安全 IPC
│ └── server.cjs # 可选:WebSocket/HTTP 服务器
├── src/
│ ├── components/ # React 组件
│ ├── services/ # 业务逻辑(API 客户端、Firebase)
│ ├── utils/ # 工具函数(音频、格式化)
│ ├── types.ts # TypeScript 接口
│ ├── App.tsx # 根组件
│ └── index.tsx # React 入口
├── assets/ # 图标、声音、图像
├── package.json
├── vite.config.ts
└── electron-builder.yml # 构建配置
IPC 通信模式
主进程 (main.cjs):
const { ipcMain } = require('electron');
// 处理来自渲染器的异步请求
ipcMain.handle('action-name', async (event, args) => {
try {
const result = await someAsyncOperation(args);
return { success: true, data: result };
} catch (error) {
return { success: false, error: error.message };
}
});
// 向渲染器发送数据
mainWindow.webContents.send('event-name', data);
预加载脚本 (preload.cjs):
const { contextBridge, ipcRenderer } = require('electron');
contextBridge.exposeInMainWorld('electron', {
actionName: (args) => ipcRenderer.invoke('action-name', args),
onEventName: (callback) => {
const handler = (event, data) => callback(data);
ipcRenderer.on('event-name', handler);
return () => ipcRenderer.removeListener('event-name', handler);
}
});
渲染器 (React):
const result = await window.electron.actionName(args);
useEffect(() => {
return window.electron.onEventName((data) => {
setState(data);
});
}, []);
系统托盘集成
const { Tray, Menu, nativeImage } = require('electron');
let tray = null;
function createTray() {
const icon = nativeImage.createFromPath(path.join(__dirname, '../assets/tray-icon.png'));
tray = new Tray(icon.resize({ width: 16, height: 16 }));
tray.setToolTip('应用名称');
tray.setContextMenu(Menu.buildFromTemplate([
{ label: '显示', click: () => mainWindow.show() },
{ label: '退出', click: () => app.quit() }
]));
tray.on('click', () => {
mainWindow.isVisible() ? mainWindow.hide() : mainWindow.show();
});
}
// 隐藏到托盘而不是关闭
mainWindow.on('close', (event) => {
if (!app.isQuitting) {
event.preventDefault();
mainWindow.hide();
}
});
全局快捷键
const { globalShortcut } = require('electron');
app.whenReady().then(() => {
// 注册并检测冲突
const registered = globalShortcut.register('Alt+S', () => {
mainWindow.webContents.send('shortcut-triggered', 'toggle-recording');
});
if (!registered) {
console.error('快捷键注册失败 - 检测到冲突');
}
});
app.on('will-quit', () => {
globalShortcut.unregisterAll();
});
PTY 终端集成 (node-pty)
const pty = require('node-pty');
const shell = process.platform === 'win32' ? 'powershell.exe' : process.env.SHELL || '/bin/bash';
const ptyProcess = pty.spawn(shell, [], {
name: 'xterm-256color',
cols: 80,
rows: 24,
cwd: process.env.HOME,
env: process.env
});
ptyProcess.onData((data) => {
mainWindow.webContents.send('terminal-data', { tabId, data });
});
ipcMain.on('terminal-write', (event, { tabId, data }) => {
ptyProcess.write(data);
});
ipcMain.on('terminal-resize', (event, { tabId, cols, rows }) => {
ptyProcess.resize(cols, rows);
});
音频录制工作流
// 请求麦克风访问
const stream = await navigator.mediaDevices.getUserMedia({
audio: {
echoCancellation: true,
noiseSuppression: true,
autoGainControl: true
}
});
// 录制音频
const mediaRecorder = new MediaRecorder(stream, { mimeType: 'audio/webm' });
const chunks: Blob[] = [];
mediaRecorder.ondataavailable = (e) => chunks.push(e.data);
mediaRecorder.onstop = async () => {
const blob = new Blob(chunks, { type: 'audio/webm' });
const base64 = await blobToBase64(blob);
// 发送到转录 API
};
mediaRecorder.start();
// 之后:mediaRecorder.stop();
WebRTC 模式 (PeerJS)
import Peer from 'peerjs';
const peer = new Peer(userId, {
host: 'peerjs-server.com',
port: 443,
secure: true
});
// 应答来电
peer.on('call', (call) => {
call.answer(localStream);
call.on('stream', (remoteStream) => {
audioElement.srcObject = remoteStream;
});
});
// 发起通话
const call = peer.call(remoteUserId, localStream);
call.on('stream', (remoteStream) => {
audioElement.srcObject = remoteStream;
});
// 通过 replaceTrack 共享屏幕(无需重新协商)
const screenStream = await navigator.mediaDevices.getDisplayMedia({ video: true });
const videoTrack = screenStream.getVideoTracks()[0];
const sender = peerConnection.getSenders().find(s => s.track?.kind === 'video');
await sender.replaceTrack(videoTrack);
构建配置 (electron-builder.yml)
appId: com.yourname.appname
productName: AppName
directories:
output: release
win:
target:
- target: nsis
arch: [x64]
icon: assets/icon.ico
nsis:
oneClick: false
allowToChangeInstallationDirectory: true
installerIcon: assets/icon.ico
uninstallerIcon: assets/icon.ico
mac:
target:
- target: dmg
arch: [x64, arm64]
icon: assets/icon.icns
linux:
target:
- target: AppImage
arch: [x64]
icon: assets/icon.png
publish:
provider: github
owner: username
repo: repo-name
extraResources:
- from: "node_modules/node-pty/build/Release/"
to: "node-pty/"
filter: ["*.node"]
常见陷阱
回调中的过时闭包:
// 问题:异步回调中的状态过时
const [state, setState] = useState(initialValue);
peer.on('call', () => {
console.log(state); // 始终显示 initialValue
});
// 解决方案:使用 ref 访问异步回调中的状态
const stateRef = useRef(state);
useEffect(() => { stateRef.current = state; }, [state]);
peer.on('call', () => {
console.log(stateRef.current); // 当前值
});
上下文隔离安全:
- 永远不要直接将
ipcRenderer暴露给渲染器 - 始终使用
contextBridge.exposeInMainWorld() - 在主进程中验证所有 IPC 参数
- 使用 TypeScript 接口定义 IPC 契约
跨平台 shell 检测:
const shell = process.platform === 'win32'
? 'powershell.exe'
: process.env.SHELL || '/bin/bash';
const shellArgs = process.platform === 'win32'
? ['-NoLogo']
: [];
开发工作流
# 开发(热重载)
npm run electron:dev
# 生产构建
npm run electron:build
# 本地运行构建的应用
npx electron dist/
# 打包分发
npm run package